Overall, Dual-Ink cards are an exciting new addition to a TCG that, while not desperately needing an upgrade, couldn't hurt to have a refresh
I guess fans don't want to pollute their Final Fantasy decks with a yucky Fallout card
Among these reprints is the card Hope's Aero Magic, a restyled version of the powerful Commander staple Cyclonic Rift
That means you can either play them like normal as a land drop, or you can alternatively cast the adventure part of the card
You can easily get for 3+ damage in most white builds, which is quite efficient (do try to avoid trading early though, as it can hurt you later)
Sephiroth Sephiroth, Planets Heirs deck is your classic Control: he wants to kill creatures, draw cards, play the Finisher (in this case, Sephiroth himself or Xande, Dark Mage) and win the game